Matthieu LABAN
.NET, My Life, Flight Simulation and Real Flight...

 
About Me :
25 Years old developer and aviation
enthusiast living in Santa Clara, California.
View Matthieu Laban's profile on LinkedIn 
Contact me at :
mlaban at gmail dot com


Photo & Video Galleries:
- Gallery List
- Flight Videos
Resume :
e-mail me to get my latest résumé
PilotList 

[This entry has been imported from my old blog, therefore, links and images might now show correctly. Sorry about that]

J'ai appris depuis que j'écris ce blog que quelques étudiants de l'école sont passionnés d'aviation ou s'y interressent de près.

Je poste donc un message pour parler d'une liste de pilotes, la PilotList, qui réunit plus de 700 pilotes, en majorité français et qui existe depuis de nombreuses années.
Elle est une mine d'informations pour les pilotes et malgré les troll aériens récurrents, c'est vraiment une liste passionnante !

Pour plus d'informations, rendez vous sur http://www.pilotlist.org

Souvenirs ... 

[This entry has been imported from my old blog, therefore, links and images might now show correctly. Sorry about that]

Pour ceux qui veulent savoir à quoi ressemble l'examen de passage du brevet de pilote, le récit de mon examen, il y a 3 ans déjà, est disponible ici :
http://www.pilotlist.org/bestof/resultats.php3?auteur=Matthieu%20Laban

A chaque fois que je le relis, ca me rapelle plein de souvenirs :-)

Simulator Update 

[This entry has been imported from my old blog, therefore, links and images might now show correctly. Sorry about that]

I’ve realized I haven’t posted any update about the Flight Sim Project for a long time; quite a few things have changed though …

Shaders :
I’ve always thought shaders didn’t like me, every time I tried to code something that used shaders, it turned out to be a big mess and I always ended up either rolling back or pulling my hair because of some useless “System Error” exception from the shader implementation of Managed DirectX … (I know it was aallll my fault :-P)
I decided to give myself another try with this shader thing that everyone is talking about … and this time it worked.

What I wanted to do was to rewrite the fog implementation for my terrain. The basic one is cool, but I wanted to add some kind of low altitude fog, like the one you see in those San Francisco bay pictures. It turned out that the only way to this easily was via a vertex shader that would take the distance between the vertex and the camera and set its fog value according to some calculation …

I started with this and added a special thing to this algorithm to add more fog at low altitudes. I wouldn’t say the result is awesome, but it looks… well… different from the default fog implementation. Apparently, the blog galleries are down today, so I can only point to a gallery on my website.

While on my shader spree, I decided to rewrite my sky plane with a vertex shader as well. It now works with a simple linear interpolation between the haze and sky color along with an offset to make the haze look denser.
Before this, the sky colors were rendered using simple vertex colors, I don’t really know if this new technique is faster, but it sure is kewl ! :)
One other thing about this is that i can update the colors and some other parameters quite easily.


Flight Model:
On the flight model part, not much has changed, I’ve implemented a trim function. This feature is going to be handy when I’ll tweak the flight parameters. The current set of flight parameters are still a little unrealistic sometimes, especially the stall speed.

Happy landings

My Life 2.0c 

[This entry has been imported from my old blog, therefore, links and images might now show correctly. Sorry about that]

Today was a great day, I’ve participated in the removal of a bug in Escence which was causing a huge memory leak due to a wrong version of some third party tool ... It seems to work now :)

But the most important news was the first flight at my new flying club in Paris !
This club requires all new members to have some kind of validation flight with one of their flight instructor to check if you can still fly hehe :)
So, I booked an airplane for this afternoon with a flight instructor, and i took this opportunity to have my license renewal flight at the same time. (we're required to fly a one hour flight with a FI during the 12 months before our pilot license expires).
The aircraft we rode, a DR400 is of the same type as the one that I fly in Lyon, so not much changes on that part …
We flew for a total of one hour and eleven minutes, in one of the worst weather I’ve even had to fly in ... visibility wise at least ... We took off from Lognes and went straight to Coulomiers, a few nautical miles away from our departing airfield.
Class A airspaces all around forced us to remain below 1500 ft at first ... but we soon faced low clouds ... so we couldn't fly at more that a thousand feet high ... Visibility was about 2km ...
10 minutes after takeoff, and with the help of the VOR at Coulomier, we arrived abeam our destination airfield, where we did a few training landings. Normal, short, flapless landings and so on, I really had a lot of fun … I don’t know why I enjoy so much landing aircrafts … :)
After about 5 landings, we headed back to Lognes and flew over Disneyland.

1h11 of pure pleasure and memory refresh on a lot of aviation things, I can fly in my new flying club now :)
Nice day, really!